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Recovery of Surface Depth

The magnitude of camera motion, computed from the frontier points is next used for recovering the depth to curved surfaces.

If the point on the contour generator is not a frontier point, and in ( 3 ) and ( 4 ) do not vanish. As it has been shown in [ 5 ], since the viewing ray, , is always tangent to the surface at a point , the change must be parallel to the viewing ray, :

 

Substituting ( 1 ), ( 2 ) and ( 3 ) into ( 7 ), we have:

 

For the exact expression of , see [ 15 ]. Thus, the following proposition holds:

Note, the computation of depth, , is independent of the calibration matrix, , camera rotation matrix, , and camera position, . That is the relative depth, , to curved surfaces can be computed uniquely even for an uncalibrated camera with unknown translational motion.



J. Sato
Mon Jul 7 22:39:50 BST 1997